Neoyume’s Nodevember Nodeshaders
30 Blender 2.81 Procedural textures
Hi there, Cédric here.
Because some people ask me to share bigger resolution of my nodes’s screen I decided to share all of my Nodevember shaders on this page!
I started to connect the nodes last June, and Nodevember was a big challenge for me.
Indeed, I think my way to create is more connected to my emotional/artistic side rather than my mathematical/rational side. Blender is such a wonderful and deep software, it has succeeded to give me happiness and inspiration just with Maths. A big thank you to the Blender Team for this achievement 😀
Thanks to the nodevember.io team’s initiative (a big thank you too !) I challenged myself to create the 30 materials.
– Some are really basics and I’m not convinced by the final result even if I spent hours thinking and seeing the problem on every side I can see. I’ve learnt a lot!
Thanks to the Nodevember artists community’s inspiring nodes, I got motivated to rework these shaders.
– Some others of my nodes are created teamed with Ms Serendipity and Mr Chance… The Blender effect is so amazing 🙂 Suddenly you look at your screen and you “feel” the material, you know exactly which value you should change in order to make the shader as you wish.
All the files are exported via Blender 2.81 (official release – mid November 2019) and zipped from a Windows 10 PC.
In order to export all the files consistently and not have weird renders I deactivated Bloom and other effect.
Settings for the Volumetric might be sighlty different from my renders. Feel free to set those settings as you feel.
It is tested without virus or malware with an up to date Norton Antivirus version.
Nevertheless, if something happen while you are using these files, I can’t be responsible from any damages/errors which may happen.
This work is licensed under a Creative Commons Attribution 4.0 International License.