Environment & VFX Artist

CG Artist

ロ―ランド セドリック ROLANDO CEDRIC

Dear Hiring Manager, I’m Cedric Rolando, a 37-year-old French digital creative living in Tokyo for almost 7 years. I have a Spouse Visa (I have applied for a permanent residency I’m waiting for the answer) and a 3 years old daughter. I can speak English, French, and I have an intermediate Japanese level. I am writing to express my interest in the mid-career Environment Artist and mid-career VFX Artist position at Grasshopper Manufacture Inc. With a  foundation in 3D modeling, coupled with a passion for creating immersive visual experiences, I am excited about the opportunity to contribute to your team and collaborate on projects that push the boundaries of gaming.

After graduating from a Medias Engineering Master’s degree, I started in 2010 to work as a graphic designer for the video game industry in Paris, France.Aside from this work, I had more and more commissions for freelance work such as music video, motion design and creative works. I eventually became 100% freelance in 2012.With more than 15 years of experience I think I can say that I have a global vision of graphic production, and I’m currently focusing on Environment art, procedural creation and FX design. When I don’t have a freelance mission, I work on personal projects like video contests and I have started to create a Kanji exploration game on UE5.

Nevertheless, I can see my limits as a solo CG artist and I’m looking for a team I can bloom with. I thrive in collaborative environments where creativity and innovation are valued, and I am always eager to share my ideas and insights with colleagues. My ability to adapt and respond flexibly to challenges ensures that I can effectively contribute to the success of any project I am involved in.

Here is my resume/CV, along with a comprehensive description of my work history and a portfolio showcasing some of my best projects, including examples of Environment creation and VFX work. I am confident that my skills and experience align closely with the requirements outlined for the Environment Artist and VFX Artist position at Grasshopper Manufacture Inc. Thank you for considering my application. I am enthusiastic about the possibility of joining your team and contributing to the creation of groundbreaking gaming experiences. I look forward to the opportunity to discuss how my background and expertise can benefit your company further.

Best regards,

Cedric Rolando

TOKYO KITA City

東京都 北区

SPOUSE VISA

配偶者ビザ

FRENCH

フランス人 37歳

CV

Detailed experiences

Portfolio

C.V

Scholarship

2005

Joliot-Curie Highschool ( Aubagne, France) Scientific Baccalaureate

2007

University of Provence ( Aix-en-Provence, France) Fine Art License L2

2008

Ingemedia Institute ( Toulon, France) Technics of Image and Sound License 3

2009

Ingemedia Institute ( Toulon, France) Master Internet and Medias Engineering Speciality : Information/ Communication

2010

Ingemedia Institute ( Toulon, France) Master Internet and Medias Engineering Speciality : Digital Production and Integration

Languages

Learning Japanese (Lower Intermediate Lovel) English : Fluent French : Native

Professional Experiences

Since 2009 - Now

Digital Creative Graphic Designer, Artworks, 3D, Video

2008 01-03

Internship Graphic Designer JEUXVIDEO.COM Webdata base updates, Illustrations, advertisements. Aurillac, France

2009 03-06

Internship Graphic Designer BIP MEDIAS Web and print designer, Illustrations Toulon, France

2010 01-03

Internship Webdesigner assistant UBISOFT Webdesign, print design, web advertisement Paris, France

2010-09 2011-06

2D Graphic Designer MIMESIS REPUBLIC Webdesign, print design, 3D rendering Paris, France

2011-12 2012-05

2D Graphic Designer LES ECHOS Events Organisation Webdesign, Webmastering, Emailing Paris, France.

2022-06 2023-05

CG Artist BACKSPACE Productions Inc. Environnement Artist, FX Shimokitazawa, Tokyo, Japan.

Hobbies

TRAVELS / DRAWING / PHOTOGRAPHY DIGITAL CREATION / SHOW, EXHIBITIONS / INTERNET / VIDEO GAMES /SNS

Inspiration

AcidMan, Alt-J, Amanda Palmer, Anohni, Angel Haze, Björk, BranVan 3000, Capsule, Caroline Lufkin, Cibo Matto, Central_67, Eels, Emilie Simon, FKA Twigs, InaIch, Koji Nakamura, Metric, Miki Furukawa, Regina Spektor, rhizomatiks, Philippe Katerine, Pomme Sakanaction, Santigold, Shiina Ringo, Shygirl, SUDA51, Sza, Tetsuya Mizuguchi, The Ting Tings, Tokyo Jihen, Yelle,Yayhel, Yuichi Kodama, V V Brown, Zazie.

Tools

  • 3D
    • Blender
    • Unreal Engine 5
    • Houdini ( Some experiences on 3Dsmax, Maya and Cinema4D as well)
    • Substance Designer / Painter / Sampler / Stager / Modeler
    • iOs Lidar / photogrametry
    • Oculus Rift (Substance Modeler and Quills)
  • Adobe After Effects plugins :
    • Element3D,
    • Plexus Trapcode Suite (Particular, Form, Mir, Tao, Soundkey…)
    • VR / Mettle Skybox Studio
  • Adobe Suite
    • Photoshop, Illustrator, Indesign, Fuse, Dreamweaver ,Premiere Pro, Audition…
  • Others
    • Draw with Cintiq , Apple Pen
    • Nomad Sculpt
    • Procreate
    • Loom
    • Know how to use a DSLR
    • Know how to use a 360 degrees camera
    • MAC & PC
    • Logic Pro X
    • Iannix
    • Meshlab, and basics of Photogrammetry

References

Published on…

Detailed experiences

Experiences

2014-09 2014-12

UNIVERSAL MUSIC Music Video JENN AYACHE, Forteresse - AFTER EFFECTS, Plexus

2014-04 2017-01

UNIVERSAL MUSIC Publishing Music Video N U I T, I feel Love N U I T, No Pain No Game N U I T, Another One N U I T, Looking for Gold N U I T, Hold your horses N U I T, Try Me N U I T, LIFE TAKER Kinect SDK, Blender 3D, After Effects, Elements3D, Plexus, Mettle Skybox

2016-09 2016-10

WARNER MUSIC Music Video SUPERBUS, ON THE RIVER - AFTER EFFECTS, Plexus

2017-09 2017-12

SANRIO x CASIO x GLOBE Jp Commercial video HELLO KITTYx BABY G

2020-12

POKEMON PIKACHU x CASIO x GLOBE Jp Commercial video POKEMON PIKACHU x BABY G

2022-09

VOLUMETRIC CAPTURE DEMO [KIYOSUMI-SHIRAKAWA BASE] As employee at Backspace Production Inc. Environnement Creation Forest (Quixel MegaScan Trees, Quixel MegaScans, MarketPlace) Beach (Fluid Ninja Live, Quixel MegaScans, Ultra Dynamic Sky) FXForest (Niagara Fire and Ice Magic FX) Beach (Fluid Ninja Live, Ultra Dynamic Sky)

2023-04

Grace Aimi「BED ROOM TRIP」 Environnement design, fx and lighting.

2024-03

J01 ~ WOW WOW WAR Tiktok x Nittele #JVMC2023 Procedural modeling, Environnement design, fx and lighting.

2024-04

La Reine de Kabukicho - Kabukicho Tower Creator’s Gallery Procedural modeling, Environnement design, FX and lighting.

Achievements

2011-02

Illustration for Lady GAGA V MAGAZINE

2013-07

Live Painting Paris

2014-11 2014-12

**Exhibition 「D R E A M | D R O P S」**Paris

2015-01 2015-02

Exhibition 「D R E A M | D R O P S」 2nd EditionParis

2019-01

**「See The Sun 」**First Short Movie

2019-11 2019-12

**Group Exhibition「 Sekai no Kawaii」**Tokyo

2021

**Group Exhibition - Immigration Museum Tokyo “Seeing Us”**Tokyo

2022

**Group Exhibition - Immigration Museum Tokyo “Cultural BYOne!”**Tokyo

2023

**Group Exhibition - Immigration Museum Tokyo x Tokyo Biennale 2023 “This is not a cultural showcase but a window to the soul”**Tokyo

2024

Semi Grand PrixTiktok x 日テレ Japan Vertical Music Video Contest New Hope Award Kabukicho Tower - Creator’s Gallery Project 109Cinemas AwardKabukicho Tower - Creator’s Gallery Project

Portfolio Selection

Environnements & FX

#JVMC2023 #縦型mv

Environnement, FX, Lighting, Procedural Nodes, Cut/Edit. Semi Grand Prix. Tiktok x日テレ

My submission for the Japan Vertical Music Video Contest 2023. Mainly made with Blender 4.0 and After Effects 2024, and a minor use of Houdini 2024. Song by J01 and Tetsuya Komuro, volumetric data provided by the team of the contest. https://japanverticalmvcontest.com/

@neoyume.com

#JVMC2023 #縦型mv

♬ WOW WAR TONIGHT ~時には起こせよムーヴメント - (JO1 ver.) -MV Contest サビ- - JO1

La Reine de Kabukicho

Environnement, FX, Lighting, Procedural Nodes, Cut/Edit. New Hope賞・109シネマズプレミアム賞

VOLUMETRIC CAPTURE DEMO [KIYOSUMI-SHIRAKAWA BASE]

0:38 > 1:31 ( except the hologram mesh/FX) Unreal Engine 5, Niagara, FluidNinja, UltraDynamicSky

Grace Aimi「BED ROOM TRIP」

1/Tokyo Street Environnement design, fx and lighting : Assembly of assets from Adobe Substance Collection and NoneCG Japan-8Blocks pack, Adobe Substance Painter, Ultra Dynamic Sky

2/ Tokyo Appartement Environnement design, fx and lightning : Adobe Substance Collection, Adobe Substance Painter

3/ Chessboard levelEnvironnement design, fx and lightning : Adobe Substance Collection, Adobe Substance Painter Characters, rigging and animations : Chess Pawn

4/Clay World Environnement design, fx and lightning Character, rigging, Animal, rigging and animations: Adobe Substance Modeler, Unreal Engine 5 Shader

5/Space World Environnement design, fx Blender, Unreal Engine 5 Niagara

Video of the project:

Texture & Materials

Hand painted textures

Stylized 3D assets with 2D shaders

Procedural Creation / Substance Designer

Blender Shader Node

Personal Projects

Concept art, Environnement, FX, Modeling, Sculpting (My Kappa friends, Japan and Kanji.)

Music Video : Tokyo Cliches

Personal Video Game project : Kanji Atlas

Thank you. よろしくお願いたします。